When I first came up with the idea of an online documentary that has to do with environment and how artistic media, and specific cinema, can influence the audience, my first thought of how its design is gonna be was something green. And I guess many would thought about as well. The truth is I want it to be different from the established environmental projects, but the green color is the one that relaxes you the most, and so is the blue one, the colors that exist in nature in a few words. So probably my intention on doing something different will not be accomplished, because I will choose these colors to decorate my site.

I intend to have a really wonderful background picture, which either I will take it myself, either on the web. The picture will be of something in the nature combined – with Photoshop - with a cinema reel, given the impression that its one picture, with good graphics and colors (green and black of the reel).

Concerning the interface design, I haven’t made up my mind yet. These days I am learning how to use Adobe and all its programs, and later I will have a more concrete idea about the whole site design and the interface.

The interactivity will play major role in this particular site, because I really would like to see people’s reactions in the whole project. They will have the chance to express their opinion freely with comments below every video, interview, photo, text and perhaps through this interactivity the project will have the opportunity to evolve somehow. Maybe with new feedback or news. Or perhaps it will affect and inspire other creators for better online documentaries concerning this subject.

The video with the interviews are going to be short, 1 minute each. And this because I do not want the audience to get tired or bored, and of course they will be able to manage the video content, which means they can pause it and play it whenever they want.

I want the whole site of this project to be accessible and easy to anyone that wishes to see it. I surely do not want to make people wondering about the design and the interface, if it is too hard or complicated.